The laws of gravity are defied, there’s spectral ramps that you can temporarily make solid, boost pads and explosives, and you’re never quite sure what’s around the corner… unless you use the free look camera to preview a hole’s layout, that is. The course designs get progressively weirder, starting off in a standard wooded area, jumping to a haunted mansion, then a space station, a sci-fi volcano, all the way through to a Worms course thanks to Team17 publishing the game. All of these modes can then be customised to different shot and time limits, collisions, ball spin and more, and you can play with your own rules in both open and closed lobbies. There’s nothing quite like hitting a randomiser that turns everyone into odd shapes as they’re trying desperately to navigate through a level, or cunningly holding onto a freeze ability until you need to stop yourself rolling off a ledge. Then there’s the Party Mode, throwing a handful of chaotic power ups into the mix for you to pick up and curse your rivals with. These include swapping holes for hoops to jump through – making things maddeningly more difficult – or for goals and strafing goalies while you now strike at a hockey puck. See #9 again.As well as a server browser where you can hop into custom games that might delve into GWYF’s modified rules and modes. Be the kind of player that everyone still wants to hang out with after 18 holes.It will make you look like even more of an amateur and it reflects poorly on you as a colleague. This helps everyone and you never know when you will be the one who will need a little "assistance." If one guy in the group is struggling to find his ball, don't just stand there thinking about your next shot. This is one that I find really aggravating. If you played poorly the whole round and then you miss a putt, you still missed the putt. This sounds basic but it happens too often for me not to say anything about it. They think they can use the same club and get the same yardage as a better player. More than likely if you are in a situation that would require a "hero" shot, the chances of of you pulling it off are not good. You're at point A just think about getting to point B. Don't think about your overall score or even what you want to shoot on each individual hole. Know when it's your turn and don't wait until then to find your ball. When your partner is hitting, he shouldn't be able to look up and see you in his peripheral vision. Don't say, even once, "I never play like this." Really, there's no need to even talk about your game.
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